<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="/rss.xsl"?><rss version="2.0"><channel><title>simplegui Source Control Rss Feed</title><link>http://www.codeplex.com/simplegui/SourceControl/ListDownloadableCommits.aspx</link><description>simplegui Source Control Rss Description</description><item><title>Source code checked in, #69631</title><link>http://simplegui.codeplex.com/SourceControl/changeset/changes/69631</link><description>Upgrade&amp;#58; New Version of LabDefaultTemplate.xaml. To upgrade your build definitions, please visit the following link&amp;#58; http&amp;#58;&amp;#47;&amp;#47;go.microsoft.com&amp;#47;fwlink&amp;#47;&amp;#63;LinkId&amp;#61;254563</description><author>Project Collection Service Accounts</author><pubDate>Mon, 01 Oct 2012 21:13:48 GMT</pubDate><guid isPermaLink="false">Source code checked in, #69631 20121001091348P</guid></item><item><title>Source code checked in, #69630</title><link>http://simplegui.codeplex.com/SourceControl/changeset/changes/69630</link><description>Checked in by server upgrade</description><author>Project Collection Service Accounts</author><pubDate>Mon, 01 Oct 2012 21:07:03 GMT</pubDate><guid isPermaLink="false">Source code checked in, #69630 20121001090703P</guid></item><item><title>Patch Uploaded: #7941</title><link>http://simplegui.codeplex.com/SourceControl/PatchList.aspx</link><description>
&lt;p&gt;&lt;a href='http://www.codeplex.com/site/users/view/xoorath'&gt;xoorath&lt;/a&gt; has uploaded a patch.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Description:&lt;/b&gt;&lt;br /&gt;Did a quick XNA 4.0 port of the source.&lt;br /&gt;Ruined the carefully placed using statements for color on purpose, to brute force through the port. &lt;br /&gt;I hard coded all XNA Color instances with Microsoft.Xna.Framework.Color because it does not exist in graphics in the current XNA framework.&lt;br /&gt;All instances of transparent color objects were replaced to be standard colors. If that was important, I suggest finding transparent color&lt;br /&gt;constants or making your own, I did that for simplicity sake, and all appears to be well.&lt;/p&gt;</description><author>xoorath</author><pubDate>Sun, 02 Jan 2011 04:26:47 GMT</pubDate><guid isPermaLink="false">Patch Uploaded: #7941 20110102042647A</guid></item><item><title>Source code checked in, #48968</title><link>http://simplegui.codeplex.com/SourceControl/changeset/changes/48968</link><description>Checked in by server upgrade</description><author>_TFSSERVICE</author><pubDate>Thu, 22 Jul 2010 18:55:41 GMT</pubDate><guid isPermaLink="false">Source code checked in, #48968 20100722065541P</guid></item><item><title>Patch Uploaded: #4923</title><link>http://simplegui.codeplex.com/SourceControl/PatchList.aspx</link><description>
&lt;p&gt;&lt;a href='http://www.codeplex.com/site/users/view/JHatem'&gt;JHatem&lt;/a&gt; has uploaded a patch.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Description:&lt;/b&gt;&lt;br /&gt;Due to known issues in GetPressedKeys&amp;#40;&amp;#41; method, here&amp;#39;s a patch for DTextbox that avoids using this method and rely instead on IsKeyUp and IsKeyDown. Using this logic gives more user-friendly text input.&lt;br /&gt;Key strokes that are handled&amp;#58; Alphanumeric keys and Space.&lt;/p&gt;</description><author>JHatem</author><pubDate>Wed, 13 Jan 2010 16:35:57 GMT</pubDate><guid isPermaLink="false">Patch Uploaded: #4923 20100113043557P</guid></item></channel></rss>